The shape is generated by a circle or polygon following a 3D curve.

The curve is defined with X, Y, Z as a function of time t [0:2*pi]

The width from the circle/polygon D (in mm) may be modified as a function of time.

If a polygon is used, it can be twisted by the TW function, i.e. TW=4*t

Common operators are:

+ - * / ( ) sin() cos() abs() random() round()

Allowed variables are:

t n u v w a b k r x y z d

u and v are reserved for surface generation, see tutorial

The simplest shape is a cylinder:

The shape is always Z translated to be above the build plane.

The curve is defined with X, Y, Z as a function of time t [0:2*pi]

The width from the circle/polygon D (in mm) may be modified as a function of time.

If a polygon is used, it can be twisted by the TW function, i.e. TW=4*t

Common operators are:

+ - * / ( ) sin() cos() abs() random() round()

Allowed variables are:

t n u v w a b k r x y z d

u and v are reserved for surface generation, see tutorial

The simplest shape is a cylinder:

X = 0 Y = 0 Z = t D = 20

Actual shape dimension in mm is obtained by multiplying X, Y, Z by 12.5.The shape is always Z translated to be above the build plane.

Y =

Z =

D =

S =

Filename |

None

Marble

Concrete

Shingle

Wood

Grass

Grid 32*32

Grid 32*4

Note: To create a 3D OBJ file with texture, first Publish and then Download the model.

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